ManiaScript
Script language used in ManiaPlanet
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#include <big.h>
Additional Inherited Members | |
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enum | EUISound { Default, Silence, StartMatch, EndMatch, StartRound, EndRound, PhaseChange, TieBreakPoint, TiePoint, VictoryPoint, Capture, TimeOut, Notice, Warning, PlayerEliminated, PlayerHit, Checkpoint, Finish, Record, ScoreProgress, RankChange, Bonus, FirstHit, Combo, PlayersRemaining, Custom1, Custom2, Custom3, Custom4 } |
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Void | ShowCurChallengeCard () |
Void | ShowModeHelp () |
Void | CopyServerLinkToClipBoard () |
Void | JoinTeam1 () |
Void | JoinTeam2 () |
Void | SetSpectateTarget (Text Player) |
Void | ShowProfile (Text Player) |
Void | PlayUiSound (EUISound Sound, Integer SoundVariant, Real Volume) |
Supported declare modes : Local Persistent API for GameModes Manialinks
const Integer [] CTmMlScriptIngame::ClanScores |
const CTmMlPlayer CTmMlScriptIngame::GUIPlayer |
const CTmMlPlayer CTmMlScriptIngame::InputPlayer |
const CTmMlPlayer [] CTmMlScriptIngame::Players |
const CTmScore [] CTmMlScriptIngame::Scores |