ManiaScript
Script language used in ManiaPlanet
|
#include <big.h>
Public Types | |
enum | EType { Unknown, OnShoot, OnHit, OnNearMiss, OnArmorEmpty, OnCapture, OnPlayerRequestRespawn } |
Public Attributes | |
const EType | Type |
const CSmPlayer | Player |
Integer | Damage |
Integer | ShooterPoints |
const CSmPlayer | Shooter |
const CSmPlayer | Victim |
const Real | MissDist |
const Integer | WeaponNum |
const CSmBlockPole | BlockPole |
![]() | |
const Ident | Id |
enum CSmModeEvent::EType |
const CSmBlockPole CSmModeEvent::BlockPole |
Integer CSmModeEvent::Damage |
const Real CSmModeEvent::MissDist |
const CSmPlayer CSmModeEvent::Player |
const CSmPlayer CSmModeEvent::Shooter |
Integer CSmModeEvent::ShooterPoints |
const EType CSmModeEvent::Type |
const CSmPlayer CSmModeEvent::Victim |
const Integer CSmModeEvent::WeaponNum |