ManiaScript
Script language used in ManiaPlanet
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Public Attributes | List of all members
CSmMlScriptIngame Struct Reference

#include <big.h>

Inheritance diagram for CSmMlScriptIngame:
CMlScriptIngame CMlScript CNod

Public Attributes

const Integer ArenaNow
const CSmPlayer InputPlayer
const CSmPlayer GUIPlayer
const CTeam[] Teams
const CSmPlayer[] Players
- Public Attributes inherited from CMlScriptIngame
const Integer GameTime
const CMap Map
const CUser LocalPlayerInfo
- Public Attributes inherited from CMlScript
const CMlPage Page
const CUIConfig UI
const Integer Now
const Integer CurrentTime
const Text CurrentTimeText
const Text CurrentLocalDateText
const CMlEvent[] PendingEvents
const Real MouseX
const Real MouseY
const Boolean MouseLeftButton
const Boolean MouseRightButton
const Boolean MouseMiddleButton
const Boolean KeyUp
const Boolean KeyDown
const Boolean KeyLeft
const Boolean KeyRight
const Boolean KeyReturn
const Boolean KeySpace
const Boolean KeyDelete
- Public Attributes inherited from CNod
const Ident Id

Additional Inherited Members

- Public Types inherited from CMlScriptIngame
enum  LinkType {
  ExternalBrowser, ManialinkBrowser, Goto, ExternalFromId,
  ManialinkFromId, GotoFromId
}
- Public Member Functions inherited from CMlScriptIngame
Void ShowCurChallengeCard ()
Void JoinTeam1 ()
Void JoinTeam2 ()

Member Data Documentation

const Integer CSmMlScriptIngame::ArenaNow
const CSmPlayer CSmMlScriptIngame::GUIPlayer
const CSmPlayer CSmMlScriptIngame::InputPlayer
const CSmPlayer [] CSmMlScriptIngame::Players
const CTeam [] CSmMlScriptIngame::Teams

The documentation for this struct was generated from the following file: