ManiaScript
Script language used in ManiaPlanet
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CSmPlayer Struct Reference

#include <big.h>

Inheritance diagram for CSmPlayer:
CPlayer CNod

Public Types

enum  ESpawnStatus { NotSpawned, Spawning, Spawned }

Public Attributes

const Text Name
const Text Login
const Integer RequestedClan
const Boolean RequestsSpectate
const CSmScore Score
Integer SoloTime
Integer SoloScore
Real BotAgressivity
Integer BotAgressivityDoublingTime
Integer BotPathOffset
Real BotPathSpeedCoef
const ESpawnStatus SpawnStatus
const Boolean IsFakePlayer
const Boolean IsTouchingGround
const Integer CurrentClan
Real AmmoGain
Real AmmoPower
const Boolean AutoSwitchWeapon
Integer Armor
Integer ArmorMax
Integer ArmorGain
Real ArmorPower
const Integer Stamina
Real StaminaMax
Real StaminaGain
Real StaminaPower
const Integer StartTime
Integer EndTime
Boolean IsHighlighted
const Vec3 Position
const Real AimYaw
const Real AimPitch
const Vec3 AimDirection
const Boolean IsUnderground
const Boolean IsInOffZone
const Boolean IsCapturing
const CSmBlockPole BlockPole
- Public Attributes inherited from CPlayer
const CUser User
const Text Login
- Public Attributes inherited from CNod
const Ident Id

Member Enumeration Documentation

Enumerator:
NotSpawned 
Spawning 
Spawned 

Member Data Documentation

const Vec3 CSmPlayer::AimDirection
const Real CSmPlayer::AimPitch
const Real CSmPlayer::AimYaw
Real CSmPlayer::AmmoGain

Values in range (0.000000-10.000000)

Real CSmPlayer::AmmoPower

Values in range (0.100000-10.000000)

Integer CSmPlayer::Armor
Integer CSmPlayer::ArmorGain
Integer CSmPlayer::ArmorMax
Real CSmPlayer::ArmorPower

Values in range (0.100000-10.000000)

const Boolean CSmPlayer::AutoSwitchWeapon
const CSmBlockPole CSmPlayer::BlockPole
Real CSmPlayer::BotAgressivity
Integer CSmPlayer::BotAgressivityDoublingTime
Integer CSmPlayer::BotPathOffset
Real CSmPlayer::BotPathSpeedCoef
const Integer CSmPlayer::CurrentClan
Integer CSmPlayer::EndTime
const Boolean CSmPlayer::IsCapturing
const Boolean CSmPlayer::IsFakePlayer
Boolean CSmPlayer::IsHighlighted
const Boolean CSmPlayer::IsInOffZone
const Boolean CSmPlayer::IsTouchingGround
const Boolean CSmPlayer::IsUnderground
const Text CSmPlayer::Login
const Text CSmPlayer::Name
const Vec3 CSmPlayer::Position
const Integer CSmPlayer::RequestedClan
const Boolean CSmPlayer::RequestsSpectate
const CSmScore CSmPlayer::Score
Integer CSmPlayer::SoloScore
Integer CSmPlayer::SoloTime
const ESpawnStatus CSmPlayer::SpawnStatus
const Integer CSmPlayer::Stamina
Real CSmPlayer::StaminaGain

Values in range (0.100000-1.000000)

Real CSmPlayer::StaminaMax

Values in range (0.100000-1.000000)

Real CSmPlayer::StaminaPower

Values in range (0.100000-1.000000)

const Integer CSmPlayer::StartTime

The documentation for this struct was generated from the following file: