ManiaScript
Script language used in ManiaPlanet
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CSmScore Struct Reference

#include <big.h>

Inheritance diagram for CSmScore:
CScore CNod

Public Member Functions

Void Clear ()

Public Attributes

const Integer TeamNum
Integer Points
Integer RoundPoints
const Integer NbEliminationsInflicted
const Integer NbEliminationsTaken
const Integer NbRespawnsRequested
const Integer DamageInflicted
const Integer DamageTaken
- Public Attributes inherited from CScore
const CUser User
const Boolean IsRegisteredForLadderMatch
const Real LadderScore
Integer LadderRankSortValue
Real LadderMatchScoreValue
Integer LadderClan
- Public Attributes inherited from CNod
const Ident Id

Detailed Description

Supported declare modes : Local NetworkRead NetworkWrite Scoring info for ShootMania players.

Member Function Documentation

Void CSmScore::Clear ( )

Member Data Documentation

const Integer CSmScore::DamageInflicted
const Integer CSmScore::DamageTaken
const Integer CSmScore::NbEliminationsInflicted
const Integer CSmScore::NbEliminationsTaken
const Integer CSmScore::NbRespawnsRequested
Integer CSmScore::Points
Integer CSmScore::RoundPoints
const Integer CSmScore::TeamNum

The documentation for this struct was generated from the following file: