ManiaScript
Script language used in ManiaPlanet
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#include <big.h>
Public Attributes | |
const Text | Tag |
const Integer | Order |
const Vec3 | Position |
const CSmMapBase | Base |
const CSmMapGate | Gate |
const CSmMapGauge | Gauge |
const CSmMapSector | Sector |
const CSmMapPlayerSpawn | PlayerSpawn |
const CSmMapBotPath | BotPath |
const CSmMapObjectAnchor | ObjectAnchor |
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const Ident | Id |
Supported declare modes : Local Metadata
const CSmMapBase CSmMapLandmark::Base |
const CSmMapBotPath CSmMapLandmark::BotPath |
const CSmMapGate CSmMapLandmark::Gate |
const CSmMapGauge CSmMapLandmark::Gauge |
const CSmMapObjectAnchor CSmMapLandmark::ObjectAnchor |
const Integer CSmMapLandmark::Order |
const CSmMapPlayerSpawn CSmMapLandmark::PlayerSpawn |
const Vec3 CSmMapLandmark::Position |
const CSmMapSector CSmMapLandmark::Sector |
const Text CSmMapLandmark::Tag |