ManiaScript
Script language used in ManiaPlanet
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CTmMapType Struct Reference

#include <big.h>

Inheritance diagram for CTmMapType:
CMapType CPlugin CNod

Public Attributes

const CTmMode Mode
- Public Attributes inherited from CMapType
Boolean CustomEditAnchorData
ValidationStatus ValidationStatus
Text ValidabilityRequirementsMessage
const Boolean ValidationEndRequested
const Boolean IsSwitchedToPlayground
- Public Attributes inherited from CPlugin
const CMap Map
PlaceMode PlaceMode
EditMode EditMode
Boolean UndergroundMode
Boolean BlockStockMode
const Integer Now
Int3 CursorCoord
CardinalDirections CursorDir
CBlockModel CursorBlockModel
CBlockModel CursorTerrainBlockModel
CMacroblockModel CursorMacroblockModel
Real CameraVAngle
Real CameraHAngle
Real CameraToTargetDistance
Vec3 TargetedPosition
const CBlock[] Blocks
const CBlockModel[] BlockModels
const CBlockModel[] TerrainBlockModels
const CMacroblockModel[] MacroblockModels
const CAnchorData[] AnchorData
const CPluginEvent[] PendingEvents
Int3[] CustomSelectionCoords
Vec3 CustomSelectionRGB
Text ManialinkText
const CMlPage ManialinkPage
- Public Attributes inherited from CNod
const Ident Id

Additional Inherited Members

- Public Types inherited from CMapType
enum  ValidationStatus { NotValidable, Validable, Validated }
- Public Member Functions inherited from CMapType
Void ClearMapMetadata ()
Void RequestEnterPlayground ()
Void RequestLeavePlayground ()

Member Data Documentation

const CTmMode CTmMapType::Mode

The documentation for this struct was generated from the following file: