Fast chat commands for players (use /help, or generally the command without a value to get some help) : /info --> info about config on current and next challenge (game mode and related infos) /play [pass] --> go player /spec --> go spectator /red --> go red player (team) /blue --> go blue player (team) /cp [best|ideal|num] --> select the top record reference for time gaps /maps [num] --> list next maps /plist --> list players (or: /pl ) /ml --> enable/disable manialinks drawing /pay [coppers] --> send coppers to server /vote [num] --> note the map (0 a 10) /r --> list records on current map (or: /rec , /record) /msg [login|id] message --> send message to specified target /lang [lang] --> choose the language for chat and graphics (only 'en' and 'fr' actually), automatic on tmf. /quit --> exit server (kick) /time --> show server time Fast chat commands for admins (use /help, /adm, or generally the command without a value to get some help) : /map matchsetting_file_name --> load a matchsettings /rpoints [std,motogp,etc.] --> specify points to win in Rounds and Cup mode /scorepanel [global|round|all] [on|off] --> enable/disable the global scorepanel between rounds, and delay the end round panel instead of when the 1st reach the finish. /custom tm_cmd arg,... --> send the specified command to server (see dedicated methods) /debug [var] --> debug use... /adm /adm endround --> force next round (or: end ) /adm restart [warmup|wu|reset] --> restart current challenge /adm next [warmup|wu|reset] --> force next challenge /adm next [envir|num|name] --> force a next challenge in list ("3" to go to the 3rd one, or "rally" for next rally map, or a part of the track name) /adm setnext [envir|num|name] --> same but will not end the map immediatly /adm prev [warmup|wu|reset] --> force previous challenge /adm prev [envir|num|name] --> force previous challenge in list ("3" to go to the 3rd previous one, or "rally" for previous rally map, or a part of the track name) /adm setprev [envir|num|name] --> same but will not end the map immediatly /adm map [id] --> list maps with id, move id map as next map to play /adm setmap [id] --> same but will not end the map immediatly /adm shuffle [num] --> shuffle maps, alterning envirs (0=altern all 7 as available, 1=altern depending how many map of each envir are in list) /adm mode [mode_name|num] --> force game mode, "0"=rounds, "1"=time attack, "2"=team, "3"=laps, "4"=stunt, "5"=cup /adm name "xxx" --> set server name (or: srvname ) /adm comment "xxx" --> set server comment /adm srvpass "***" --> password for player (/adm srvpass none --> remove pass) /adm spectpass "***" --> password for spec (/adm spectpass none --> remove pass) /adm pass "***" --> password pour player et spec (/adm pass none --> remove pass) /adm maxplayers [num] --> max players /adm maxspec [num] --> max specs /adm ftimeout [num] --> time to finish after first, tmu default=1=adapation (or: ftimeout, fto ) /adm chattime [var] --> chat time during podium (or: ctime ) /adm opponents [0|1|num] --> force opponents visibles, 0=normal,1=force all,num=force num minimum (or: opp, showopponents ) /adm ladder [0|1] --> disable/enable ladder /adm voteratio [num] --> ratio level for votes /adm votetimeout [num] --> to 0 to disable votes, set <0 to enable auto when admin here /adm play [login] --> put the player in spectator state /adm spec [login] --> put the player in play state /adm specforce [login] --> force a player in spec state /adm free --> unforce the play/spec state /adm autorestart --> auto restart at end of challenge /adm noautorestart --> no auto restart at end of challenge /adm autonewrestart [on|check|finish|round|off] --> auto restart for new challenges (at start, 1st checkpoint, 1st finish, or end of 1st round) /adm noautonewrestart --> no auto restart for new challenges /adm kick [login] --> kick a player from server /adm ban [login] --> ban a player (until server is stopped) /adm unban [login|cleanlist] --> unban a player / clean ban list /adm black [login] --> ban a player (permanent) /adm unblack [login|cleanlist] --> unban a player / clean permanent ban list /adm ignore [login] --> lock player chat (unable to write) /adm ignore [login|cleanlist] --> unignore a player / clean ignore list /adm guest [login] --> add a player in guest list (who can enter on server when full) /adm replay [on|off|save] --> auto save server replays / save=just save current replay /falsestart /falsestart map # --> set max number of falsestart per player on each map /falsestart match #|init --> set max number of restart by player by match (or permanent), init to reset counters /falsestart timeout # --> max netlost timeout accepted to do a restart within th few first round seconds /falsestart giveup #|first|all --> number of accepted early 'del' in a round, accept 'del' in all or first round only /map /map loadms : load a matchsettings (same as old /map ) /map addms : load at the end the matchsettings maps /map insertms : insert after current the matchsettings maps /map add : add a map whose file is already on server (indicate the path under UserData/Maps/ ) /map insert : insert a map whose file is already on server (indicate the path under UserData/Maps/ ) /map addmx : add at the end a map from MX /amp insertmx : insert after current a map from MX /map addurl : add at the end a map from url /map inserturl : insert after current a map from url /rem rem : remove a map (partial name is allowed, 1st corresponding is removed) /admin /admin list --> list server admins /admin add on_login|id --> add a server admin (currently connected) /admin addlogin [login] --> add a server admin (non connected) /admin remove [login] --> remove an admin /ta /ta timelimit [num ms] --> time limit for challenge (or: time, limit ) /ta sync [num ms] --> sync starts every ... ms /ta warmupduration [num] --> >0 to set time of warmup (or: wduration, wud, wu ) /laps /laps nblaps [num] --> number of laps to finish race (or: nb, laps ) /laps timelimit [num ms] --> time limit for race, 0 for no limit and laps based only (or: time, limit ) /laps warmupduration [num] --> >0 to set time of warmup (or: wduration, wud, wu ) /laps finishtimeout [num] --> time to finish after first, tmu default=1=adapation (or: ftimeout, fto ) /rounds /rounds pointslimit [number] --> points to win challenge /rounds newrules [0/1] --> alternate rules (habitually 0) /rounds warmupduration [num] --> >0 to set number of warmup rounds (or: wduration, wud, wu ) /rounds finishtimeout [num] --> time to finish after first, tmu default=1=adapation (or: ftimeout, fto ) /rounds custom [std|motogp|xx,xx,..] --> custom won points. std, motogp, motogp5, champcar (or: cust, rpoints ) /rounds fixed [num] --> fixed number of rounds instead of points limit /rounds score login=# | back [#] --> modify players scores, or back to previous round score /team /team pointslimit [number] --> points to win challenge (7 for ET compets) (or: limit ) /team maxpoint [number] --> number of players taken into account (7 for ET compets) (or: max ) /team newrules [0/1] --> alternate rules, habitually 1 (1 for ET compets) /team fixed [num] --> fixed number of rounds instead of points limit /team gap [num|off] --> need a gap of 2 points between scores to win /team warmupduration [num] --> >0 to set number of warmup rounds (or: wduration, wud, wu ) /team finishtimeout [num] --> time to finish after first, tmu default=1=adapation (or: ftimeout, fto ) /team blue [login] --> put player in blue team /team red [login] --> put player in red team /team score blue=# | red=# | back [#] --> modify team scores, or back to previous round score /cup /cup pointslimit [number] --> points to be finalist (or: limit ) /cup roundspermap --> number of rounds by map (or: rounds, rpm, rpc ) /cup nbwinners --> number of winners to finish (or: nbwin, nbw, nb ) /cup warmupduration [num] --> >0 to set number of warmup rounds on each map (or: wduration, wud, wu ) /cup finishtimeout [num] --> time to finish after first, tmu default=1=adapation (or: ftimeout, fto ) /cup custom [std|motogp|xx,xx,..] --> custom won points. std, motogp, motogp5, champcar (or: cust, rpoints ) /cup score login=# | back [#] --> modify players scores, or back to previous round score /ktlc /ktlc prep --> prepare KTLC mode /ktlc on --> start KTLC mode /ktlc off --> stop KTLC mode /ktlc wnext --> force next challenge and put all as player /ktlc next --> force next ktlc challenge /ktlc specforce [login] --> force a player as spec /ktlc spec [login] --> put a player in spec state /ktlc play [login] --> put a player in play state /ktlc free [login] --> unforce the spec/play state